Saturday, September 12, 2015

MMD Release Changes and Taking a Side

Being that I'm at the laborious stage of development where I'm stuck trying just setting up the models and rendering them out, I've come at odds with the situation regarding the copyrights and protection I'll have in this case using the models for the R-18 purposes I have in mind. Most, if not all the models aren't technically legal for use in adult contexts which makes the idea of distributing this online a bit absurd from a reasonable standpoint. Even outside of the legal standpoints, I feel bad using models like this for a purpose that they're explicitly outlining to NOT to. There have been controversies in the MMD community in the past with these kinds of matters and I'm not one to get into that kind of a mess if I can avoid it so I'm rethinking how I want to distribute this.

Initially, my the "necessity" for this change came about as a result of Oculus's runtime 7.0 looming with the promise of getting rid of support for older Oculus demos. Come its release, just that has happened and it's made many of my favorite demos, normal and H alike, obsolete. Being that there was no way I wasn't going to spend my free time on Miku's Birthday outside of VR, I elected to make the demo myself and add in all the functionality I was looking for from other demos myself. Somewhere along the way, I realized that others may have wanted to use the demos as well and I figured if I was making it for myself it wouldn't be bad to share it as a means of showing thanks to the community.

I thought that before really going hardcore into investigating the legality of some of this stuff. At best, it's a grey area that can barely be salvaged by the fact that most people won't be to miffed by this kind of use. However, there have been a few cases it seems where people have been discomposed by the use of their models in inappropriate ways and have taken drastic actions as a result. I have thoughts on these kinds of situations and other such items stemming from me being a creative as well, but for the purposes of this post and the sake of brevity, I'll just sum it up by saying, "People are entitled by current copyright laws to do what they please with their intellectual property. I'm not going to create a blatant effrontery to this by creating and more than anything, publishing a hardcore R-18 MMD demo that let's you, bluntly, fuck their character models within an inch of their perceivable sanity to the extent of your unbridled lust." As such, there will be no H version of this demo. The may still be a more tame release, but even that is uncertain with the sour mood I've gotten here. Kind of sucks, but it's my choice. That being said, believe it or not, I'm NOT weighing on the side of pro copyright in this issue, even in the near term.

Let it be sung to the stars that I tend to make A LOT of declarations and choices that don't seem to pan out, but let it just as much be said that I'm also stubborn as a weed problem and will need something really hard to divert me from my goals. It's been over 8 years since I'd first started inquiring into Japanese, yet I'm still darn at it and as of late, it's looking like I may actually be approaching B1 proficiency. Hopefully I'll reach B2 or C1 within the next 2 years. I can't count the amount of skills I've learned from repeatedly having false starts only to finally finish something and feel comfortable at the skill. One could even say my current work in Unity right now is an in progress version of this. Copyright's a complex issue in the modern day with many intricacies, but I've got a few moves that can probably wreck copyright legislation. Mercy be there for any IP sensitive parties upon VR's hay day for there will be no quarter spared in the slaughter to come should people reign.

Instead of releasing the MMD demo as a singular file that you can just use, I will instead be providing all of the assets I used and own, along side creating a few YouTube videos showing the principles and techniques for compiling them together with ease. That technically doesn't void any of the fundamental copyright bases as I'm not providing you the facilities to break copyright directly, but rather demonstrating the usage of tools which may be used at the user's discretion, which may include acts that break copyright. Can't sue the art teacher if the student decides to break copyright, right?

I've said this before, but I'm probably overthinking this and shouldn't really be stressing too much over it. Be that as it may, the worry is hurting productivity and I'm not about to let the question of copyright and legality hold me back from creating a product that entertains me. Let it just be said that I'll be enjoying a virtual harem of beautiful anime girls privately in place of socially as a consequence of current legislation.

Taking a side. It's in the title of this post and I'm going to reiterate it's meaning. I'm a firm and staunch advocate for Open Source and Creative Commons. I believe it's invaluable to the continued exploration of the human condition and will do what I can to support it. I'll be doing an article going over this in full soon, but let's just say that the reasons for my supporting it actually stand beyond a consumer standpoint and go into things from a creative standpoint as well. Call it hogwash from a miffed creative wannabe if wish, but I have a feeling the entirety of all creative markets in the digital space are going to be brought to their knees by the progression of technology in a big way. If people don't start getting steeled now, they'll be unceremoniously eaten alive by what's to come.

No comments:

Post a Comment